TheFontBandit's Cosplay Adventures
needlesslycryptic:

Anora
bleedforyourtypewriter:

Ok here is a compilation of all the software and useful tools I’ve come across whilst writing. Some of them I’ve reviewed on here already, more coming soon. 

Got an idea? Well get planning! Here’s some useful outlining, brainstorming and mind- mapping software:
Coggle 
Lucidchart
Mural.ly
Blumind
MindMeister
Mindmaple
Mindomo
NovaMind
Popplet
Scapple
Tree Sheets
Visual Understanding Environment (VUE)
XMind
FreeMind
Oak Outliner
Work Flowy
The Outliner of Giants
Just want to get writing? You want a word processor:
Gedit
Google Docs
Kate
LibreOffice
Microsoft Word
My Writing Spot
NoteTab
Open Office
Quabel
Ted
Vim
yEdit
Making notes? Here you go:
CintaNotes
Evernote
KeepNote
Memonic
MS OneNote
Scribe
SuperNotecard
Tomboy
Timelines giving you a headache? Try these:
Aeon Timeline 
Dipity
Preceden
Tiki-Toki
Timeglider
Timeline
TimelineJS
TimeToast
Now perhaps you want to organise those notes. Got a lot of research? Character sheets? Images? Well here’s some tools to keep all that together:
Liquid Story Binder XE
LitLift
PangurPad
Scriptito
Scrivener
Writer’s Café
Yarny
yWriter
Are you easily distracted? The following tools will keep you on track:
Dark Room 
FocusWriter
JDarkRoom
Momentum Writer
OmmWriter
Q10
Writemonkey
Zen Writer 
Even more productivity tools to help keep you focussed on your task:
Cold Turkey 
FocalFilter
Freedom
InternetOff
Keepmeout
Nanny
Productivity Owl
RescueTime
SelfControl
SelfRestraint
Simple Blocker
StayFocusd
Strict Workflow
Time Doctor
Waste No Time
Website Blocker
So you’ve got something down? Need to edit? 
AutoCrit
EditMinion
Grammarly
LyX
SlickWrite
SmartEdit
After the Deadline
All done? Perhaps you’d like some e-publishing tools:
Acrobat
InDesign
Calibre
CutePDF
Jutoh
Mobipocket Creator
PagePlus
PageStream
PDFCreator
Scribus
Sigil
I’m feeling generous, have some more cool stuff:
750 Words
One Page per Day
Oneword
Penzu
Write or Die
Written Kitten
Focus Booster
Spaaze
AutoREALM (Map building software)

Enjoy! I may update the list as I find more, or I’ll make a second list.

bleedforyourtypewriter:

Ok here is a compilation of all the software and useful tools I’ve come across whilst writing. Some of them I’ve reviewed on here already, more coming soon. 

Got an idea? Well get planning! Here’s some useful outlining, brainstorming and mind- mapping software:

Just want to get writing? You want a word processor:

Making notes? Here you go:

Timelines giving you a headache? Try these:

Now perhaps you want to organise those notes. Got a lot of research? Character sheets? Images? Well here’s some tools to keep all that together:

Are you easily distracted? The following tools will keep you on track:

Even more productivity tools to help keep you focussed on your task:

So you’ve got something down? Need to edit? 

All done? Perhaps you’d like some e-publishing tools:

I’m feeling generous, have some more cool stuff:

Enjoy! I may update the list as I find more, or I’ll make a second list.

feralkiwi:

And a few more. Some of these are silly- we did a few of Dudeabela hitting on Femris b/c that’s what happens in the game (hehe party banter) and then their relationship evolves (if you don’t romance one or the other that is)


Cosplayers: Tori McKenna (Me!) & Josh Phelan, Cool By Proxy Productions
Characters: Femris & Dudeabela (Fenris/Isabela- original genderbent design, Dragon Age 2)
Photographer: Jeff Paradiso, Photo Paradiso

Current progress on that fanart piece…
I still have a lot of detail work I want to do, but the basics are there now. I had to re-do most of the clothing from the previous version, adjust his pose a bit, some overall color edits, added a background, and generally made a lot of little tweaks here and there.
I think I’m going to have to completely re-draw the hand, though. I’ll admit, I just drew a fist because I’m lazy and hate drawing hands, but it looks really weird. What is he doing - going in for a fist-bump? I might reposition the arm a bit too… we’ll see how it goes.
Other than the hand which is driving me insane, I’m starting to actually kind of like the rest of it. :)

Current progress on that fanart piece…

I still have a lot of detail work I want to do, but the basics are there now. I had to re-do most of the clothing from the previous version, adjust his pose a bit, some overall color edits, added a background, and generally made a lot of little tweaks here and there.

I think I’m going to have to completely re-draw the hand, though. I’ll admit, I just drew a fist because I’m lazy and hate drawing hands, but it looks really weird. What is he doing - going in for a fist-bump? I might reposition the arm a bit too… we’ll see how it goes.

Other than the hand which is driving me insane, I’m starting to actually kind of like the rest of it. :)

Artists are people driven by the tension between the desire to communicate and the desire to hide.
Donald Winnicott    (via tothenow)
mmymoon:

fontscosplay:

Further down the otome spiral…
Doing some experimentation and research now… I might have found a NaNoWriMo project to sink my teeth into this year.
For right now, I’m basically just converting a couple of short scenes from last year’s NaNo novel into otome format, to get the hang of how Ren’Py works.
It’s weird, the coding screen makes me kind of nostalgic. Back in high school, I took some programming classes (mostly C++) and wrote the HTML, CSS, and Javascript on my old Geocities pages (awww yeah, kickin’ it old school). It’s been ages since I’ve looked at a true coding screen and it just kind of made me giggle with nostalgia. I’ve probably forgotten everything I ever knew, but I actually kind of enjoy writing code… Ren’Py seems simple and user-friendly enough to get my feet wet again.
If these experiments turn out well, I might go ahead and write a full otome game for NaNo this year. Hey, as long as I get 50,000 words, it doesn’t matter if I’ll be copying them into a game, right? (Okay, so 50,000 words might be TWO games). Then I’ll spend three years drawing the art and hating the results, but I’ll cross that bridge when I come to it. :P

Talk to meeeeeeeeeeeeeeeeeeeeeeeee, I need coding-game-y friends… I taught myself Ren’Py for my hugely sprawling otome fantasy adventure game, BUT I abandoned it for Twine, since I don’t draw. I’ve been channeling my MUSHcode days while writing it, as a navigate-able text adventure with descriptive objects. (I’m half tempted to just commission a lot of artwork and convert it back to Ren’Py, since it feels more game-y. But I LOVE working in Twine, and I think I’ll be okay with lush scenery descriptions; I did a lot for my MUSHes.)But seriously, I really need a gaming writer’s circle or something to natter on coding issues and actually-write-script accountability. Who is in? tinymira ?

I’m in, if you’re okay with the fact that I’m basically sort of starting from scratch (it was probably a good 12 years ago the last time I did any sort of coding). :) Having friends in it with me will help keep me from abandoning the project, too. :P

mmymoon:

fontscosplay:

Further down the otome spiral…

Doing some experimentation and research now… I might have found a NaNoWriMo project to sink my teeth into this year.

For right now, I’m basically just converting a couple of short scenes from last year’s NaNo novel into otome format, to get the hang of how Ren’Py works.

It’s weird, the coding screen makes me kind of nostalgic. Back in high school, I took some programming classes (mostly C++) and wrote the HTML, CSS, and Javascript on my old Geocities pages (awww yeah, kickin’ it old school). It’s been ages since I’ve looked at a true coding screen and it just kind of made me giggle with nostalgia. I’ve probably forgotten everything I ever knew, but I actually kind of enjoy writing code… Ren’Py seems simple and user-friendly enough to get my feet wet again.

If these experiments turn out well, I might go ahead and write a full otome game for NaNo this year. Hey, as long as I get 50,000 words, it doesn’t matter if I’ll be copying them into a game, right? (Okay, so 50,000 words might be TWO games).

Then I’ll spend three years drawing the art and hating the results, but I’ll cross that bridge when I come to it. :P

Talk to meeeeeeeeeeeeeeeeeeeeeeeee, I need coding-game-y friends… I taught myself Ren’Py for my hugely sprawling otome fantasy adventure game, BUT I abandoned it for Twine, since I don’t draw. I’ve been channeling my MUSHcode days while writing it, as a navigate-able text adventure with descriptive objects.

(I’m half tempted to just commission a lot of artwork and convert it back to Ren’Py, since it feels more game-y. But I LOVE working in Twine, and I think I’ll be okay with lush scenery descriptions; I did a lot for my MUSHes.)

But seriously, I really need a gaming writer’s circle or something to natter on coding issues and actually-write-script accountability. Who is in? tinymira ?

I’m in, if you’re okay with the fact that I’m basically sort of starting from scratch (it was probably a good 12 years ago the last time I did any sort of coding). :) Having friends in it with me will help keep me from abandoning the project, too. :P

Further down the otome spiral…
Doing some experimentation and research now… I might have found a NaNoWriMo project to sink my teeth into this year.
For right now, I’m basically just converting a couple of short scenes from last year’s NaNo novel into otome format, to get the hang of how Ren’Py works.
It’s weird, the coding screen makes me kind of nostalgic. Back in high school, I took some programming classes (mostly C++) and wrote the HTML, CSS, and Javascript on my old Geocities pages (awww yeah, kickin’ it old school). It’s been ages since I’ve looked at a true coding screen and it just kind of made me giggle with nostalgia. I’ve probably forgotten everything I ever knew, but I actually kind of enjoy writing code… Ren’Py seems simple and user-friendly enough to get my feet wet again.
If these experiments turn out well, I might go ahead and write a full otome game for NaNo this year. Hey, as long as I get 50,000 words, it doesn’t matter if I’ll be copying them into a game, right? (Okay, so 50,000 words might be TWO games). Then I’ll spend three years drawing the art and hating the results, but I’ll cross that bridge when I come to it. :P

Further down the otome spiral…

Doing some experimentation and research now… I might have found a NaNoWriMo project to sink my teeth into this year.

For right now, I’m basically just converting a couple of short scenes from last year’s NaNo novel into otome format, to get the hang of how Ren’Py works.

It’s weird, the coding screen makes me kind of nostalgic. Back in high school, I took some programming classes (mostly C++) and wrote the HTML, CSS, and Javascript on my old Geocities pages (awww yeah, kickin’ it old school). It’s been ages since I’ve looked at a true coding screen and it just kind of made me giggle with nostalgia. I’ve probably forgotten everything I ever knew, but I actually kind of enjoy writing code… Ren’Py seems simple and user-friendly enough to get my feet wet again.

If these experiments turn out well, I might go ahead and write a full otome game for NaNo this year. Hey, as long as I get 50,000 words, it doesn’t matter if I’ll be copying them into a game, right? (Okay, so 50,000 words might be TWO games).

Then I’ll spend three years drawing the art and hating the results, but I’ll cross that bridge when I come to it. :P

sailormoonfix:

More screenshots from the Moon Pride blu-ray featuring Mercury. There’s more screenshots of Mercury but Tumblr has a limit. >.>

cosplayblogabout:

How to make a prop grappling hook. I particularly like his advice on how to make the hooks.

Yasunori Mitsuda, Nobuo Uematsu, Noriko Matsueda - Memories of Green
28 plays
zephyrhante:

Someone on dA once asked me if I would ever do some fan art of Dragon Age, well here is the answer:
Leliana.

zephyrhante:

Someone on dA once asked me if I would ever do some fan art of Dragon Age, well here is the answer:

Leliana.

I could throw a few Salarians off a cliff if it’ll make you feel better.

commanderspock:

lohrien

Eowyn and the Witch-king of Angmar by Kimberly80

This game is so freaking adorable, omg. I’ve only just finished Takao’s route so far, but it was so sappy and cute, it might be one of my fave otome routes I’ve played overall.

(I’m just a sucker for adorable, slightly awkward, sweet guys, ok?)

Definitely going to check out some of the other routes in this one. It was very well-written, if a bit on the saccharine side… But it just so happens I have a soft spot for really sappy love stories, and I adored it.

I also loved the way the friendship dynamic between the guys was written - I like it much better than when they’re all bickering the whole game. (Yes, I’m looking at you, Magic Sword).

jaclcfrost:

those feelings u have regarding a character that make u realize

oh god

i fucked up

i’m in too deep

i’m in too deep and i can’t swim and i have no floaties

i’m in too deep and there are sharks